搜索结果: 1-14 共查到“知识库 教育学 digital”相关记录14条 . 查询时间(0.046 秒)
Learning From The Practice Of Veteran And Novice Teachers:A Digital Exhibition
Veteran And Novice Teachers Digital Exhibition
2015/11/9
This publication strives to make public and amenable to critique a digital exhibition that represents the practice of two novice teachers, a veteran teacher, and a veteran teacher educator.
Learning To Look Beyond The Boundaries Of Representation:Using Technology To Examine Teaching (Overview For A Digital Exhibition:Learning From The Practice Of Teaching)
The Boundaries Of Representation Using Technology Examine Teaching
2015/11/9
Learning To Look Beyond The Boundaries Of Representation:Using Technology To Examine Teaching (Overview For A Digital Exhibition:Learning From The Practice Of Teaching).
DEVELOPMENT OF AN EDUCATIONAL SOFTWARE SYSTEM FOR THE DIGITAL MONOPLOTTING
E-Learning Educational Software Photogrammetry Digital Monoplotting
2015/8/6
This paper presents a user-friendly Windows-based educational software system for explanation and demonstration of the procedure of digital monoplotting. The software system named Digital Monoplotting...
COPYRIGHT ISSUES FOR DIGITAL MATERIAL AND ITS DISTRIBUTION
electronic publishing e-learning copyright
2015/8/6
COPYRIGHT ISSUES FOR DIGITAL MATERIAL AND ITS DISTRIBUTION.
Watching Bald Eagles Change Shifts: Seeking Digital Curriculum Access Across Canada
Eagles Change Shifts Seeking Digital Curriculum
2015/7/3
There is an inconsistency between a growing need for national research on issues of child and
adolescent health and the wide range of diverse curriculum responses to health issues
undertaken by in...
Do boys and girls read differently online? Evidence from PISA 2009 digital reading assessment
boys and girls reading assessment
2015/6/1
According to the results of PISA 2009, while girls are more proficient readers than boys in both print and digital media, it appears that the gap in performance is narrower in the digital medium. It h...
Developing Digital Game Based on the Conception of Insects (DGBI) to Test Elementary Student’s Insect Conceptions
Digital Game Based on Insects (DGBI) ADDIE Insects Conceptions test Digital materials quality certification evaluation form
2013/2/21
The purpose of this study is to promote elementary school student’s conception and interest of insect. In this study, we device a digital game, which possessed scientific and fun, base on the concepti...
Positive Psychology and Digital Games: The Role of Emotions and Psychological Flow in Serious Games Development
Positive Psychology Flow Serious Games Positive Emotions Digital Games
2013/2/21
In this paper we will discuss how positive psychology can contribute to the design of digital games and in particular training applications like Serious Games. While digital games have been known for ...
Digital Sport-Management Games and Their Contribution to Prospective Sport-Managers’ Competence Development
Digital Sport Games Game-Based Learning Serious Games Sport Computer Games Sport Pedagogy Sport Management Transfer of Learning
2013/1/31
The immersive and engaging characteristics of digital games are leading current pedagogical discussions about digital media. Game scientists, (pedagogical) researches, and practitioners continue to at...
Undergraduate Curriculum Development for Digital Integrated Circuit Design
Digital Integrated Circuit Design Abstraction Level Transistor Level Gate Level Hardware Description Language
2013/2/20
This article describes the development of a Digital Integrated Circuit Design curriculum, which includes how to select the design level and how to implement the design. The curriculum is for the under...
Can One Laptop per Child Reduce the Digital Divide and Educational Gap? Evidence from a Randomized Experiment in Migrant Schools in Beijing
Laptop Child Digital Divide Educational Gap
2014/3/13
One Laptop per Child (OLPC) is one of the high profile initiatives to try to narrow the inequality of access to ICT (digital divide). However, despite the fact that OLPC currently has distributed more...
Digital Renaissance: The Creative Potential of Narrative Technology in Education
Creativity Education Narrative Storytelling Educational Technology
2013/2/19
This paper outlines research which explores the potential of narrative technology: the synergy of storytelling and computing to enhance creativity and creative education. The paper outlines the theore...
DIGITAL GENERATION PRE-SERVICE TEACHERS AS CHANGE AGENTS: A PARADOX
cultural models assumptions
2010/9/29
In this paper I examine the assumptions or ‘cultural models’ (Gee, 1992, p. 60) that 70 aspiring Digital Generation pre-service teachers in south-east Queensland have formed about themselves as future...
REFLECTING ON TEACHING PRACTICES USING DIGITAL VIDEO REPRESENTATION IN TEACHER EDUCATION
REFLECTING TEACHING PRACTICES DIGITAL VIDEO REPRESENTATION TEACHER EDUCATION
2010/9/29
This paper reports on the perceptions of teacher education student of the value of using digital tools to analyse video-based information on the practice of teachers in classrooms. This strategy was e...