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A Sketching Interface for Articulated Figure Animation
Figure Animation Sketching Interface
2016/5/24
We introduce a new interface for rapidly creating 3D articulated figure animation, from 2D sketches of the
character in the desired key frame poses. Since the exact 3D animation corresponding to a se...
Video Puppetry: A Performative Interface for Cutout Animation
real-time animation tangible user interface vision
2016/5/24
We present a video-based interface that allows users of all skill
levels to quickly create cutout-style animations by performing the
character motions. The puppeteer first creates a cast of physical...
3D Puppetry: A Kinect-based Interface for 3D Animation
Tangible user interface animation object tracking
2016/5/24
We present a system for producing 3D animations using physical
objects (i.e., puppets) as input. Puppeteers can load 3D
models of familiar rigid objects, including toys, into our system
and use the...
Computer Reconstruction of the Past Objects and Visual Animation of Landscape
Ancient Landscape Cheng-Tou-Shan City Modeling
2015/3/9
Recording, mapping, 3D modeling and visualization for structures of architectural significance and objects of importance to cultural
heritage have been received attention for digital archives or VR ...