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Lunar topographic information, e.g., lunar DEM (Digital Elevation Model), is very important for lunar exploration missions and scientific research. Lunar DEMs are typically generated from photogrammet...
Recovering 3D shape from shading is an ill-posed problem that the visual system can solve only by making use of additional information such as the position of the light source. Previous research has...
Described are experimental results of a first approach towards optimal shaded relief representation of the surface of Mars derived from Viking Orbiter digital imagery. The complex problem addresses ho...
In order to provide users with more diverse varieties of new GIS products that contain richer content, it is proposed that Image topographic maps and hill-shading topographic maps should beproduced as...
Relief shading maps have become a popular and useful means for representing topography in a natural, aesthetic, and intuitive way.In this paper, a comparison among the applications in producingrelief ...
In this contribution we describe an image-based framework for 3D surface reconstruction by a combined analysis of reflectance,polarisation, and sparse depth data. An error functional consisting of sev...
In this contribution we describe an image-based framework for 3D surface reconstruction by a combined analysis of reflectance,polarisation, and sparse depth data. An error functional consisting of sev...
Shape from Shading is one of the methods used for shape recovery which exploits the fact that surface patches, having different inclination relative to a light source are imaged with different bright...
Within the Photogrammetry and Cartography Group (PCG) of the Mars Express HRSC (High Resolution Stereo Scanner Camera) Co-Investigator Science Team, the main task of which is the development and deri...
In many cases, the derivation of high-resolution digital terrain models (DTMs) from planetary surfaces using only conventional digital image matching is a problem. The matching methods need at least ...
The paper regards specific context of public spaces inshadow” of tall buildings located in European cities. Majority of tall buildings in European cities were built in last 15 years. Tall building...
This research work is concerned with the implementation of a shape from shading (SFS) technique for automatically generating a digital terrain model (DTM) using a single digitized aerial photograph ...
Pulsed light is an emerging technology that kills microorganisms using pulses of an intense broad-spectrum light. This work aimed to determine the effect of population density and microbial growth pha...
Extracting surface orientation and surface depth from one or more images is one of the classic problems in computer vision. Shape-from-shading (SFS) deals with the recovery of 3-D shape from a single ...
提出了一种基于Shape\|from\|Shading的月球表面三维形状恢复算法。首先分析了在太 阳光照射下月球表面成像模型,建立了使用Lommel\|Seeliger反射模型描述的反射图方程 。然后用有限差分近似微分运算,将反射图方程所示的一阶变系数线性偏微分方程进行离散 化处理,得到关于表面高度函数的代数方程。进而采用超松弛迭代法进行求解,获得月球表 面三维高度函数值。最后使用合成图像和实际月...

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