搜索结果: 1-4 共查到“Real time rendering”相关记录4条 . 查询时间(0.093 秒)
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Irregular Morphing for Real-Time Rendering of Large Terrain
Large Terrain Rendering LOD View-Dependent Wavelet QuadTree
2016/7/28
The following paper proposes an alternative approach to the real-time adaptive triangulation problem. A new region-based multi-resolution approach for terrain rendering is described which improves on-...
Real-Time Rendering of Large Terrain on Mobile Device
Terrain rendering Multi-resolution Level of detail, Quad-tree
2015/12/16
Terrain rendering is an important factor in representation of virtual scene. If terrains are large and detailed, there will be huge amount
of data, so it is necessary to reduce the complexity of the ...
A CACHE DESIGN METHOD FOR SPATIAL INFORMATION VISUALIZATION IN 3D REAL-TIME RENDERING ENGINE
Memory cache Disk cache 3D Rendering Engine Multi-thread, Replacement policy
2014/4/25
A well-designed cache system has positive impacts on the 3D real-time rendering engine. As the amount of visualization data getting larger, the effects become more obvious. They are the base of the 3D...