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A Hybrid Fuzzy ANN System for Agent Adaptation in a First Person Shooter
Hybrid Fuzzy ANN System Agent Adaptation First Person Shooter
2009/9/3
The aim of developing an agent, that is able to adapt its actions in response to their effectiveness within the game, provides the basis for the research presented in this paper. It investigates how a...
A Real-Time Facial Expression Recognition System for Online Games
Real-Time Facial Expression Recognition System Online Games
2009/9/3
Multiplayer online games (MOGs) have become increasingly popular because of the opportunity they provide for collaboration, communication, and interaction. However, compared with ordinary human commun...
SyTroN: A Virtual Classroom for Collaborative and Distant E-Learning System by Teleoperating Real Devices
SyTroN Virtual Classroom Distant E-Learning System Teleoperating Real Devices
2009/9/3
Distant E-learning is a main issue nowadays, and it is strongly motivated by social and economical considerations. The increased people mobility and the reduction of educational costs push to develop ...